Website powered by

Relicta: Tropical and Glaciar environments

Hi! I can finally share with you the work we did in Mighty Polygon during the development of Relicta (July 2017 to August 2020), our first game released in 2020. We were a small indie studio of 6 people, where most of the art was made by just two artists. My responsibilities were focused on all the artistic aspects of the game, designing the environments and assets, 3D modeling, texturing, building of environments, dressing, lighting and level design, in colaboration with Javier Sanz.

In this post you can see some screenshots and travellings of two of the environments I made for Relicta, from the level design to the final result: The Tropical Jungle and Ice Tower Glaciar. I made the entire levels working from the beginning with the layout, blocking, dressing, lighting and gameplay scripting. I also designed some of the puzles of these levels. For the tropical environment, I also made most of the foliage with SpeedTree. Relicta is a science fiction first-person puzle game based on magnetism and gravity that takes place on a terraformed lunar station, where each crater corresponds to a natural biome; Arid, Tropical, Glaciar and Botanical. Relicta is available on PC, Xbox One/Series X/Series S, PS4, Switch and Stadia.

I hope you like it!!!
Javier Sanz profile: https://www.artstation.com/javiersanz

I made the complete tropical jungle level from level design to final in-game result. Layout, blocking, dressing, foliage creation, lighting and gameplay scripting. I also designed some of the puzzles of this level.

I made the complete tropical jungle level from level design to final in-game result. Layout, blocking, dressing, foliage creation, lighting and gameplay scripting. I also designed some of the puzzles of this level.

I made the tropical foliage with Speed Tree. You can see more environments dressed with thes foliage in the profile of Javier Sanz

I made the tropical foliage with Speed Tree. You can see more environments dressed with thes foliage in the profile of Javier Sanz

I made the complete Ice Tower level (Glaciar 03 of the game) from level design to final in-game result. Layout, blocking, dressing, ice rocks creation, lighting and gameplay scripting. I also designed some of the puzzles of this level.

I made the complete Ice Tower level (Glaciar 03 of the game) from level design to final in-game result. Layout, blocking, dressing, ice rocks creation, lighting and gameplay scripting. I also designed some of the puzzles of this level.

Tropical jungle environment travelling

Ice tower glaciar environment travelling

Relicta Launch trailer

Thanks for watching!!